The Pedigree Project
0.1
|
This is the complete list of members for BoardState, including all inherited members.
black (defined in BoardState) | BoardState | |
blackCheckStateCalculated (defined in BoardState) | BoardState | |
blackInCheck (defined in BoardState) | BoardState | |
blackInMate (defined in BoardState) | BoardState | |
blackMateStateCalculated (defined in BoardState) | BoardState | |
BoardState() | BoardState | |
cachedHash (defined in BoardState) | BoardState | |
cachedHash2 (defined in BoardState) | BoardState | |
canCastle(Side side) | BoardState | |
dump() | BoardState | |
firstBishop(Side s, Bitboard *b=NULL) (defined in BoardState) | BoardState | |
firstKing(Side s, Bitboard *b=NULL) (defined in BoardState) | BoardState | |
firstKnight(Side s, Bitboard *b=NULL) (defined in BoardState) | BoardState | |
firstPawn(Side s, Bitboard *b=NULL) | BoardState | |
firstQueen(Side s, Bitboard *b=NULL) (defined in BoardState) | BoardState | |
firstRook(Side s, Bitboard *b=NULL) (defined in BoardState) | BoardState | |
hash() (defined in BoardState) | BoardState | |
hash2() (defined in BoardState) | BoardState | |
hash2Calculated (defined in BoardState) | BoardState | |
hashCalculated (defined in BoardState) | BoardState | |
heuristic(Side side) | BoardState | |
inCheck(Side side) (defined in BoardState) | BoardState | |
inCheckmate(Side side) (defined in BoardState) | BoardState | |
isLegal(Move m, Side s) | BoardState | |
leftCastleSquaresFree(Side side) (defined in BoardState) | BoardState | |
load(int minPly, Side toPlay, MoveList &ml, long &h) | BoardState | |
move(Move m, Side s, Piece promotion=Pawn) | BoardState | |
nextBishop(Side s, Bitboard *b=NULL) (defined in BoardState) | BoardState | |
nextKnight(Side s, Bitboard *b=NULL) (defined in BoardState) | BoardState | |
nextPawn(Side s, Bitboard *b=NULL) (defined in BoardState) | BoardState | |
nextQueen(Side s, Bitboard *b=NULL) (defined in BoardState) | BoardState | |
nextRook(Side s, Bitboard *b=NULL) (defined in BoardState) | BoardState | |
rightCastleSquaresFree(Side side) (defined in BoardState) | BoardState | |
save(int ply, Side toPlay, long h, MoveList &ml) | BoardState | |
savePartial() (defined in BoardState) | BoardState | |
swapSides() | BoardState | |
uncache(Side toPlay) (defined in BoardState) | BoardState | |
underAttack(Square sq, Side side) (defined in BoardState) | BoardState | |
white (defined in BoardState) | BoardState | |
whiteCheckStateCalculated (defined in BoardState) | BoardState | |
whiteInCheck (defined in BoardState) | BoardState | |
whiteInMate (defined in BoardState) | BoardState | |
whiteMateStateCalculated (defined in BoardState) | BoardState | |
~BoardState() (defined in BoardState) | BoardState |