20#ifndef MACHINE_KEYBOARD_H
21#define MACHINE_KEYBOARD_H
75 virtual bool getDebugState() = 0;
virtual char getCharNonBlock()=0
virtual void initialise()=0
KeyboardLeds
Bit numbers follow the same format as the PS/2 keyboard LED byte.
@ NumLock
Number Lock LED.
@ ScrollLock
Scroll Lock LED.
virtual void setLedState(char state)
virtual void setDebugState(bool enableDebugState)=0
virtual char getLedState()