20 #ifndef MACHINE_KEYBOARD_H 21 #define MACHINE_KEYBOARD_H 83 virtual bool getDebugState() = 0;
virtual void initialise()=0
virtual char getCharNonBlock()=0
virtual void setLedState(char state)
KeyboardLeds
Bit numbers follow the same format as the PS/2 keyboard LED byte.
virtual void setDebugState(bool enableDebugState)=0
virtual char getLedState()