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SlamCommand Class Reference

#include <SlamCommand.h>

+ Inheritance diagram for SlamCommand:
+ Collaboration diagram for SlamCommand:

Classes

struct  SlamAllocation
 

Public Member Functions

 SlamCommand ()
 
 ~SlamCommand ()
 
void autocomplete (const HugeStaticString &input, HugeStaticString &output)
 
bool execute (const HugeStaticString &input, HugeStaticString &output, InterruptState &state, DebuggerIO *screen)
 
const NormalStaticString getString ()
 
void addAllocation (uintptr_t *backtrace, size_t requested)
 
void removeAllocation (uintptr_t *backtrace, size_t requested)
 
void clean ()
 
virtual const char * getLine1 (size_t index, DebuggerIO::Colour &colour, DebuggerIO::Colour &bgColour)
 
virtual const char * getLine2 (size_t index, size_t &colOffset, DebuggerIO::Colour &colour, DebuggerIO::Colour &bgColour)
 
virtual size_t getLineCount ()
 
- Public Member Functions inherited from Scrollable
void move (size_t x, size_t y)
 
void resize (size_t width, size_t height)
 
void scroll (ssize_t lines)
 
void scrollTo (size_t absolute)
 
void refresh (DebuggerIO *pScreen)
 
void setScrollKeys (char up, char down)
 
ssize_t getLine ()
 
void centreOn (size_t line)
 
size_t height () const
 
size_t width () const
 

Private Attributes

Tree< size_t, SlamAllocation * > m_Tree
 
Tree< size_t, SlamAllocation * >::Iterator m_It
 
size_t m_nLines
 
size_t m_nIdx
 
bool m_Lock
 

Additional Inherited Members

- Protected Attributes inherited from Scrollable
size_t m_x
 
size_t m_y
 
size_t m_width
 
size_t m_height
 
ssize_t m_line
 
char m_ScrollUp
 
char m_ScrollDown
 

Detailed Description

Traces page allocations.

Definition at line 40 of file SlamCommand.h.

Constructor & Destructor Documentation

SlamCommand::SlamCommand ( )

Default constructor - zeroes stuff.

Definition at line 31 of file SlamCommand.cc.

SlamCommand::~SlamCommand ( )

Default destructor - does nothing.

Definition at line 37 of file SlamCommand.cc.

Member Function Documentation

void SlamCommand::autocomplete ( const HugeStaticString input,
HugeStaticString output 
)
virtual

Return an autocomplete string, given an input string.

Implements DebuggerCommand.

Definition at line 41 of file SlamCommand.cc.

bool SlamCommand::execute ( const HugeStaticString input,
HugeStaticString output,
InterruptState &  state,
DebuggerIO screen 
)
virtual
const NormalStaticString SlamCommand::getString ( )
inlinevirtual

Returns the string representation of this command.

Implements DebuggerCommand.

Definition at line 68 of file SlamCommand.h.


The documentation for this class was generated from the following files: